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Louisa Vanderhaegen

Louisa Vanderhaegen

Lize Pede

Lize Pede

Emma Pollet

Emma Pollet

Tom Van Hee

Tom Van Hee

Performance in ateliers autonome vormgeving tijdens de opendeurdag 2015, foto: Laurent Fobe

Performance in ateliers autonome vormgeving tijdens de opendeurdag 2015, foto: Laurent Fobe

Masterprojecten #37: Reinout Dewulf en Roeland Vantrigt – Minigolf The Rising Hope

Masterprojecten #37: Reinout Dewulf en Roeland Vantrigt – Minigolf The Rising Hope

Rachel Gruijters

Rachel Gruijters

Multimedia design

Bachelor and master Visual Arts > Multimedia design

At the heart of the multimedia design programme is a firm belief in artistic freedom. Students in our programme do not start from a specific medium, but set out on an open-minded search for what might perhaps best be described as an individual philosophy and a personal method. Just like political ideas and projects can be propagated in theoretical writings and in concrete actions, we too use different media to give our ideas and projects form. We do not take artistic disciplines as our starting points; instead we prefer to look at what moves us: a body, an object, a text, a fragment of nature, a social or political context. Personality, trust, self-knowledge, autonomy, organization, image, taking position, political and social involvement, and commitment are key concepts in the programme.

In the spaces where art is made and displayed, or that are themselves art, there are people. It is this human presence that forms the basis in each of our creative processes. In multimedia design we transcend the autonomous position of art. At the same time we also go far beyond the overly decorative or univocal functionality that is characteristic of so much design. We give form to all manner of spaces and actions – a film or theatre set, a concert, a living installation, a manifestation – and we invite public and private bodies to come and look at it and collaborate on it; or we participate in the projects of others. We search for ways our work can flourish in various contexts that are not necessarily artistic. In brief: we generate new instances of interaction between man and his creations.

The multimedia design programme consists of a main trajectory that is made up of the courses multimedia design 1, 2 and 3 and external projects. These are the laboratories where you experiment and develop a personal artistic practice, bordering on complete freedom and functionality. Central to this activity is the relation between your work and others. Important questions are: Who am I? What do I want to convey? How do I achieve that? Who’s my audience? Where do I find it? Besides this focus on individuality you will also participate in collective projects, which are part of the regular courses as well as specific project weeks and helps you to develop the necessary collaborative skills. We strongly believe that reaching out to others is beneficial to finding answers to the questions that lie at the heart of your own practice. Through contact with others you learn how your work functions in the outside world. Everything we make and research in the confines of the School of Arts shares this centrifugal tendency. But the other way around works just as well. In multimedia design we like to challenge the limits between art and the rest of the world.

Besides this main trajectory the first and second bachelor feature supporting workshops, focussing on different practices. In space activated we study meanings and possibilities of physical presence by means of performance, live installation, scenography, parade, protest march or street fair. We work individually as well as collectively. We activate ourselves, space, context and the others (audience and/or participants). In spatial design we elaborate and diversify the notion of design. We redefine the tension field between art and functionality in every creation. Every situation of a work of art is particular, which allows for different ideas. In multimedia techniques we watch the world through the eyes of new media: photo, video, image processing programmes… We use these media to create our own story or as way to document and present our work, be it activated or designed.

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